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Peace Was Never an Option 

DON'T LET THEM IN YOUR LAKE !

In Peace Was Never An Option, you can become a goose named Vincent. This goose, as angry as ever, tries its best to defend its territory, while a hord of humans attacks it. 

The goose gets to fight with multiple weapons and to upgrade them to kill as many humans as possible.

About The Game :

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3 Days 

7 Students

Jam Project (Ludum 51)

Unity

C#

Theme : "Every 10 seconds"

Third Person Beat Them all Survivor

 

GamePlay Mechanics

In this project, the task of doing all the Combats Mechanics was given to me. 

Here is a quick look on everythings I've done for this project : 

PompePeace.gif

ShotGun : 

A full Straightforward shotgun;

It has been made with a lot of element just for the designers to tweak it perfectly

dASHPeace.gif

Dash : 

Dash is a fun, simple mechanic and a straightforward one; 

The direction inputed has a priority over the direction looked at. 

 

HonkPNG.PNG

SkillTree :

This SkillTree is a the last implementation in the game.

By the end, we thought the game was lacking of something but couldn't find out what it was. We came up with a Skilltree made in less than 3 hours but I'm happy we made it in time because it really enhances the game.

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